Sunday 17 March 2013

Installing Mono and MonoDevelop/Xamarin on OSx

If you want to run O2 Platform scripts/exes on OSx, you need to start by installing Mono, Xamarin and (most likely) XQuartz

Go to http://www.go-mono.com/mono-downloads/download.html and click on the Beta version 3.0.6 Mac OSX image

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Click on the downloaded file and you will have a new drive mounted with this contents:

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If you double click on the MonoFramework-MDK-3.0.6.macos10.xamarin.x86.dmg  file you should get this:

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While pressing the Ctrl key, right-click on the MonoFramework-MDK-3.0.6.macos10.xamarin.x86.dmg  and chose Open 

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this should now give you a similar popup window, but this time with an Open button

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Follow the Mono installation wizard:

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Until you have mono installed

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Open an Terminal and type mono --version  , which should look like this (confirming the correct install of 3.0.6):

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Installing MonoDevelop

Go to http://monodevelop.com/download and click on the Mac OSX button

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Pick the Xamarin Studio (since the mono was installed in the steps described above)

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Open the installer dmg disk and drag-n-drop the Xamarin studio (humm....whatever happened to MonoDevelop???) into the Applications folder:

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After install you can run the app from Launch Pad

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And, it looks like MonoDevelop is now Xamarin

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Update: you most likely will also need to install XQuartz. See Problem running O2's Exe on OSX 10.8 , fixed using XQuartz  for more details